Since this Cave Has been made untill now we still have good players with good equipment who still worries if they can tank this cave
Have even some good tanks who never done it yet, the worried thing is if they get members trust them or to get players who done it before to show them the good way how to do it.
Here i'm gonna do a favor and put my guide about how to do Full Run PRS with the easiest way, which its the way of Our Dream Team in server "Earth & Seas" Team Monk: Broko Assassin: jamas or me Golden Wizard: Pazdzioch Fairy: d1gurl Fairy: Doubledeala
First Way when Monk is Tanker
Team of "Monk, Assassin, Wizard & 2 Fairy Loo's"
Once You start the Cave You have To clean the Mobs inside
There are Mobs with AOE attack, And High Damage & non affected Mobs"Anti Stune, Poison, Fire, Faint, Slow Down, Freez etc..."
To start i'll give you the shortcut names of the mobs we use in the cave.
1- Jedi Is The Blood Thirsty SwordsMan species 2- Healer Is The Black Masker species 3- Bone Is The Brutal Sha Men species 4- Lava Is the Giant Lavamana Species
Here We Go
In the Cave the trick to clean the mobs is the same way we use to kill the World Bosses using a lurer.
One Player in the team will be the Lurer, Lure Mobs and the Tanker Take 1 or 2 mobs then all the team focus to attack together
the same monster to kill him then kill second then the Lurer Lure Again after he reset the mobs behind him and go on.
After Doing this way of cleaning mobs you walk forward and there you find 3 ways
Left Way its the Way To go Down and kill the Giant LavaMan Front Way is the next way to clean More mobs and go to the bosses Right Way its closed way underconstruction! :D
So You Leave Left way of Lavaman and you take the front way.
Here You will be surprised with 1 Monster in the way named "Soul Chaser Sword"
Once You reach this mob he will be splited on 4 clones.
Trying to tank them all is a tough work.
So here the best way to get ride of it
The Tank with his BIG HP and Defense Ride his Mount
The Assassin Go front andTarget the Mob"Soul Chaser Sword" then back down.
The Tanker Rush to the Mob then he will be Stuned when the"Soul Chaser Sword" get splited and his clones attack the tanker and stune him, Tanker have to run to the begining of the cave to reset the Mobs Behind Him instantly in the time when the Tanker is Stuned by
the "Soul Chaser Sword" and his clones The Assassin Rush Faint to the Original mob whish he has selected in the began
Kill him then you have done all other mobs will disappear and the way is Clear next to Rest of the Mobs and The Guards
"Monk, Assassin, Fairy & Wizard".
How To Kill the Guards Here Link of my Precedent Guide about how to kill them
You have Killed The Guards and the Bridge has been unlocked
The Tank will lure the Bridge Mobs and Go forward to the next mobs near the Boss "SI Ming"
In the 2 Sides of the Boss SI Ming have Same Mobs Left and Right.
2 Fire Priest
1 Fairy will have To Change Her Assistant and use Purple Cloud for she can use the Stune "Cloud Dimming". A Fairy with Wheel as Weapon will have 2nd Stune Skill "Thunder Faint".
The Fire Priests Will be using their Lazer To Stune the Tanker or Any other Player Do more Damage on them.
their Stunes Takes Lots of HP, They Don't Stop their Stune if you attack Them unless you stune them.
So 1 Fairy Will be helping with her 2 stunes on the 2 Priest everytime they stune one member in the team using "Cloud Dimming & Thunder Faint".
The Tanker Rush To the mobs group and he will be stuned by the Fire Preist The Assassin Rush Faint on 1 Priest and use Group Faint AOE Then All Attack together Kill Jedi First, Then Bone, Then 2 Priest and end the Sword.
Notice: Those Mobs will run to call the Bridge Mobs or the Boss, stune them before they run when their HP Low
1 Fairy Will be Healing The Tank and 2nd Fairy Heal and get ready to stune the Priest When they are Stunning the Team Members.
The Tank and DD too have to be in order To use their Group Faint AOE1 by 1 not all at same time.
After You clean the Both Side You are facing the Boss "Si Ming".
Last Edit by : GoIden (2011-10-10 14:32:25.0)
Exp : 20 ( Lina 2011-10-10 19:40:01.0 )
Character : GoIden (Cap i )
Class : Assassin
Server : Earth & Moon
Now the tips That you have to know About "Si Ming" Before To Tank Him.
You have To know that the Boss "Si Ming" Will Call Clones when 25% of his HP is taken
Here the Assassin or the wizard have to lure the Clones.
There are many ways how players lure the clones and here gonna show you another way which is the best one
All you have to do is to stune the First Clone who respawn near the team then You run behind the mountain and the 2nd clone cannot come to you, even if he come he won't hit you harder, he will be late to reset.
When Si Ming HP is Damaged More Like Left 45% His HP will be at the "I" in "SI Ming", the Boss Will Call for the Bats.
4 Swords will Fall From the Sky to the Ground forming a Square
In Every Corner one Bat Will Be Born There and every bat name is important to be known
When you target the Bats they will all have same name: Jain Nu
So Lets Give Signes to the Corners Where the bats respawn for you can Identify them where are they and where is the needed bats to kill will be born
A: is [Snow Wonderer]
B: is [Shuang Han Sword]
X: is [Sky Spliter]
Y: is [Hu Sheng]
What Does those Bats Do?
When "Si Ming" Call the Bats he will Be Off the Fight for a sertain time, the time the Bats Are killed or Reset.
The Bats Will be Fighting you and if you fail to kill them every batt will give a Special Buff to the Boss
when You fail to kill one bat, you will see a message from him in the Chat saying: Accept My Power Master!.
Here The Bats and What buff They gives to the Boss
[Hu Sheng] Gives Some Rate To freez Target [Shuang Han Sword] Gives Shield Damage Absorbe 100,000 [Snow Wanderer] Gives HP recovery 2,000 every 2 seconds [Sky Spliter] Gives Damage Inreased 100%
The First Bats Gives the Freez Rate Buff the Boss once he is born, the second one who gives him Shield 100,000 Damage Absorb reset quickly if you don't kill them and you better don't kill them So you lose 2 bats
[Shuang Han Sword]
Now you focus on the 2 other bats [Snow Wonderer]
So You will Have To target 3rd Bat [Sky Spliter] Kill Him before He reset, At First the Monk have To Use his Skill "Fatal Crack"
to decrease target defensefor, it will be such a Mark on the Bats to know whish bat they have to kill cause the bats won't stay for long time.
so you have to lure them all on you in this time other DD won't be able to target [Sky Spliter] while luring Bats and killing Bridge Mobs.
So you switch with your Key to next target and the Bat that you find at him the monk skills mean is the Bat that you have to kill, Kill [Sky Spliter] so "Si Ming" Won't Get the Buff of "Damage Increase 100%"
Then You have Last Bat [Snow Wanderer] this one Gives Boss HP Recovery 2000 Every Second
You kill him then You have the Boss only Having the Shield 100,000 Damage Absorb, it will be taken in 20 Sec when you Attack to the boss.
After You kill the Bats the Boss Will Wake Up then he will Target to the Fairies.
The Assassin Have To use his Skill "Soul Rocking" From Assistant "Threugy Bell" To freez Boss 25 Seconds
Time the Fairies Heal the Monk, And The Monk Have Just To Make his Aggro on the Boss to change his targe at Him.
the Shield 100,000 Damage Absorbe Will be removed quickly by the team Damagers, and You have the Boss HP remain From 45% to end it safe with no more clones or bats.
Si Ming Down congratulation Next To the Other Boss "Yeu Wen Master"
When you are inside "Master Yeu Wen's" the "Sky Quake inner" Room, You will Find in both Sides Left and Right a Kind of Mobs named "Poison Flame Furnace"
As its name means it, If you move to their side they will attack you and put on you Magma Flame.
This is not important to kill them or not You just have to stay in the middle of the room.
Clean the Mobs in front of you, get ready to call the boss.
Lure the Boss Like 4 Meters Far From the stairs and tank him there.
The Assassin in the team unequip his Weapon and get ready for KickBoxing :P Waiting near the Fairies for the "Blue Fire" To come
When the "Blue Fire" Comes The Assassin Kick them one by one, the assassin Will aggro on the "Blue Fires" then he lure them back away from the team.
by this way the Tanker is Safe of getting Flame Damage.
The "Blue Fire" Will Stand on the Assassin for a while of time then it will disappear then it comes again 1 more time.
Then the Assassin Have To lure them again and without to use his weapons "carefuly to not kill them its a danger to all the team"
kick them all again and lure again.
Notice: If you kill "Blue Fire" it will transfort to "Flame Demone" and Lonely Way to Get ride of it is to know which player they are following him run far away from them to leave the battle then leave the room and wait out side untill they reset.
If you kill the "Falme Demon" it will transform to "Hell Flame Demon" Means you're in troubles, they will kill all the team and they have huge Defense to kill them, what makes a Fail tanking the boss, so carefuly to not use any AOE while the "Blue Fire" are on.
So i said, the lurer of the "Blue Fire" Takes them away of the team Then wait for it to reset and you have the boss alone to kill, but not so easy that Long.
When boss HP is Left like 30% to die the boss Will use a New AOE, Massive Range AOE.
This AOE have Long tange of damage and Specifed Time including the Boss HP damaged, when its coming its not randomly Hit, So you can get ready to avoid it.
The Monk have the ability to stop this massive AOE using his Staff Skill called "Fatal Sadness" if you have 5 skill on it you have possibility to shock Faint the target for 5 seconds and it will stop the Boss AOE success rate 25%
In the Boss Name "Master Yeu Wen" the AOE Comes nearly this letters equal to his HP
1st Aoe comes When the Boss HP is After the "t" in Master from right to left
2nd Aoe comes When the Boss HP is almost at the beginning of the letter "a" in Master from left to right
3rd Aoe comes When the Boss HP is After the "M" in Master from right to left
Last Aoe comes When the Boss HP is at the Half Of rest HP From "M" in "Master" To the End.
As you see in the screen the green bars shows when the AOE will hit.
Congratulation You killer Master "Master Yeu Wen" and You left to Kill the Green & Red Giant Lavaman.
Both are Easy.
Green Giant Lavaman
This Lava will Respawn 2 Small Lavaman and Give 30% HP Instant Healing 2 Times when his HP is at 50% & at 30%
He have no Aoe attack
When his small lavaman are near to die they will run to call other Lava, even him too, So get ready to stune them all
Red Giant Lavaman
attack with AOE Damage
Well Done the Cave
Now For Assassin How to tank "Si Ming".
The Problem of the Assassin as Tank is to get aggro of the Boss After the Bats.
Yep, the Problem is the 100,000 Damage Absorb which it will makes your chances 0% to make aggro on the boss and the Fairy will be the the boss Target.
Once the Boss kill the Fairy he will reset.
Sometimes stuning the boss goes wrong and you fail.
So here the best way What to Do for you can aggro on the boss after the bats.
At First before you start tanking "Si Ming", its noticed for 4 members to go get MDV Buff Damage increase 10%
Its noticed to have +9 or +10 Weapon Fairy & DD.
The trick its easy
When Boss Call for Bats
You kill the [Sky Spliter] for boss don't get Damage increase 100%
Then You have Left [Snow Wonderer] which he will give the boss HP recovery Buff
Here after you kill [Sky Spliter] Leave the [Snow Wonderer] and All the Team Target "Si Ming" and attack HIM while he is Off
attack him Hardly to Remove His Shield Before the [Snow Wonderer] Reset and the Boss Wake Up.
You will success Doing it The Shield of 100,000 Damage will be removed before the Boss Wake Up, if he wake up before his shield is gone, the Fairy have to stune the boss, 2nd sin use Soul Rocking to freez the boss 25 Second the Tank try to hit 1-2 hits every 5 sec to take the shield, fairies should be ready to stune the boss and heal tanker HP while the Assassin Soul Rock, with 2 Assassin both can soul rock boss and makes him freezed for 50Second, 10 Second can be won by the Fairy Stunes in the wheel 5 second each "Thnuder Fain"t and 3 Seconds in "Purple Cloud" with "Cloud Dimming" , that makes the Boss "SI Ming" permanently Stunned.
when The boss "Si Ming" Wake Up The First Hit From the Assassin Will Makes Aggro on him then all to do is
To wait 10 Minutes the time the HP Recovery Buff Ends.
That Was All
Good Luck & Have Fun
Server: Earth & Seas
Character: Golden "Cap (i)"
Last Edit by : GoIden (2011-10-10 08:44:02)
Character : GoIden (Cap i )
Class : Assassin
Server : Earth & Moon
Hello! Lol, pretty old post but anyway. I'm playing fairy, already full prc. Just wanted to say- Really good Guide. PRC isn't hard cave if the players are good and ofc. if they all can play in team. Also every fairy who has 11000 HP is good enough if she listen and follow the instructions. Great work Golden! You should make a guide for Cui and Hua, since they changed them. Again- nice work. There are faster ways for some of the mobs, but im too lazy to write atm. and won't be as good as yours hehehe :P
Just my 2 cents. Sometimes Yue Wen disappears from DD focus. Same happens with last CWC if it's too near to exit. It's a bug I suppose. So I'd suggest to tank boss more near to stairs - it's doesn't disappear from focus there. If this bug is there, these things can happen: - DD have to get too close to boss, to be able to hit and normal AOE kills him, as he's HP is already eaten by fires - DD hit's from max distance, looses boss from focus, fire hit him and get auto-focussed, as DD has no target at the moment. Then next hit goes to fire and if you're not lucky enough this to be a normal hit, you're in trouble.
This boss disappearing doesn't happen all the time and using teleport often sorts that thing out, but sometimes bug still there till boss dies. In this case, better make DD lure fires and let sin attack.